drcpunk: (Default)
([personal profile] drcpunk Apr. 16th, 2008 12:58 am)
Tonight, [livejournal.com profile] ebartley, [livejournal.com profile] jlighton, and I discussed what rpg game we should play when we want to get together with [livejournal.com profile] mnemex, but he runs a bit late.

One idea discussed and abandoned was The Princes' Kingdom. One reason it was abandoned was because it uses so many dice.

"We have lots of dice," I pointed out.

They pointed at the table in the sushi place where we were eating. It wasn't a small table, but it had lots of food, dishes, soy sauce dishes, water glasses, and tea mugs.

And, I realized that this is one of the complications of NYC gaming as we do it.

We are four adults who can find time to get together, but not necessarily at any specific time or any specific place. If we're not going to someone's residence, this leaves restaurants and places like Starbucks. Oh, and gaming as we walk on the streets of NYC, when it is nice, when it is raining, when it is cold, when it is snowing, when it is boiling hot.

Our strategy of die bubbles -- small, but not microscopic dice in the bubbles one gets from vending machines -- works fine if we're playing OTE. 6 dice, I think of 8 mm, where there's one of color A, two of color B, and three of color C work very well.

Feng Shui is pushing it, but between die bubbles with 3 dice of different colors, and colored plastic rocks for shots, and we're good.

But just try to play D&D 3.X like that, or DitV/TPK, and the physical considerations become an issue.
avram: (Default)

From: [personal profile] avram


SHERPA is a simple Fudge-like game designed to be played while hiking. For a randomizer it uses a stopwatch. You let the stop watch run while playing, and any time you need a random number, you hit the lap or stop button and read the last digit (generally tenths or hundredths of a second). This can be used for any system that runs off of single d10 rolls -- you could adapt the R Talsorian system to it.

From: [identity profile] drcpunk.livejournal.com


I know that this would work, but... somehow, it doesn't feel the same without dice. Or cards.

I realize that this makes little sense.
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