Stephen Tihor hosted Games Club on Friday. We put together a birthday party plan for me for my birthday, and I chatted with [livejournal.com profile] agrumer about systems and premises for a manga rpg. When I discussed a deliberately shaped, finite campaign, he pointed out that this is exactly what Prime Time Adventure was designed for. It's a simple system, though I'm not sure if it's too simple or to insistent on shaping the narrative. Still, from what I heard from agrumer and [livejournal.com profile] mnemex, it sounds like we might have to tweak a couple of the rules, but not actually graft a new system on.

We discussed more details on Saturday, with [livejournal.com profile] akawil. If I do run this, I'll plan for one "pilot episode" session and a run of 5 regular sessions, as per a PTA season. After that, folks would decide whether or not to "renew". If we didn't, there'd be a final session to wrap things up. If we did, there'd be 5 more eps, plus a two-part finale.

There are currently 2 premises I'm considering. I'm also considering coming up with about 5 and figuring out which would work best.

The first was my original idea: The PCs are the children of a saint and a demon.

The second was agrumer's suggestion, based on a campaign idea he considered running. The PCs are royal kids of various families who were all "invited" to send their heirs to the high king's court. In other words, they're royal hostages. In other words, agrumer predicted Castle Wulfenbach from Girl Genius, or perhaps just looked at a history book. Back when agrumer thought he might run it, I said, "Dibs on the bookish prince!", as this struck me as a logical stereotype to play.

One mechanic is that each PC gets a spotlight episode. The player rolls more dice for actions in his spotlight ep. mnemex noted that this gives the PC more of a chance to succeed, and said that that shouldn't be the case. After all, he said, a spotlight ep doesn't guarantee success, just lots of screen time. Often, the PC should get hosed more in a spotlight ep.

Now, if I had one or two sequences of 5 eps, I'd not want more than 5 players. But, that would be okay. 6 is my screaming limit, with emphasis on the screaming part. 3-5 is a good number of players.
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